Dawn of the Ronin – June Update w/ Video!
Work is still progressing on Dawn of the Ronin. I’ve got 95% of all the levels built, so after that it’s just a matter of populating them and polishing the crap out of it! Most of the dialogue is...
View ArticleNew box art
Not a lot to say, games coming along great! Heres the new cover art. Hand drawn by Kyle.(@DJProfessahK) with the title added by myself!
View ArticleShort Update
Just a quick update as haven’t posted in a while. New features include frontal blocking, throwing enemies, new intro sequences and fleshing out the tutorial, improved AI and animations.. Most of the...
View ArticleSteam Greenlight
Dawn of the Ronin is now on Steam Greenlight! Please go vote for us, getting on Steam would be incredibly awesome! http://steamcommunity.com/sharedfiles/filedetails/?id=211499174&tscn=1388677129
View ArticleDawn of the Ronin – #ScreenshotSaturday
Here’s an animated gif I created showing the new counter-attacking feature. A well-timed block allows you to perform a counter-attack that is great for covering ground and getting out of harms way...
View ArticleJanuary update
Well let’s start off with the important stuff first.. Dawn of the Ronin is currently #1 on Greenlight Can’t tell you how good that feels, the approval rate has been immense! Along with that great news,...
View ArticleFebruary Update
Going to keep this one short – been working hard, here are two pretty images. The gameplay is coming along great, still on track for an August release, but lots to do before then. Levels are getting...
View ArticleNew animations!
So, I ripped out my old animation system and replaced it with a new one using skeleton bones. Not only is it considerably quicker, it’s also a LOT better in terms of realistic movements. So, here’s the...
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