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Dawn of the Ronin – June Update w/ Video!

Work is still progressing on Dawn of the Ronin. I’ve got 95% of all the levels built, so after that it’s just a matter of populating them and polishing the crap out of it! Most of the dialogue is...

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New box art

Not a lot to say, games coming along great! Heres the new cover art. Hand drawn by Kyle.(@DJProfessahK) with the title added by myself!

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Short Update

Just a quick update as haven’t posted in a while. New features include frontal blocking, throwing enemies, new intro sequences and fleshing out the tutorial, improved AI and animations.. Most of the...

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Random pictures

Messing around in my debug areas, thought I’d post a screen or two!

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Little animated gif

Just something I’ve been working on the last few days..  

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Steam Greenlight

Dawn of the Ronin is now on Steam Greenlight! Please go vote for us, getting on Steam would be incredibly awesome! http://steamcommunity.com/sharedfiles/filedetails/?id=211499174&tscn=1388677129

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Dawn of the Ronin – #ScreenshotSaturday

Here’s an animated gif I created showing the new counter-attacking feature. A well-timed block allows you to perform a counter-attack that is great for covering ground and getting out of harms way...

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January update

Well let’s start off with the important stuff first.. Dawn of the Ronin is currently #1 on Greenlight Can’t tell you how good that feels, the approval rate has been immense! Along with that great news,...

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February Update

Going to keep this one short – been working hard, here are two pretty images. The gameplay is coming along great, still on track for an August release, but lots to do before then. Levels are getting...

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New animations!

So, I ripped out my old animation system and replaced it with a new one using skeleton bones. Not only is it considerably quicker, it’s also a LOT better in terms of realistic movements. So, here’s the...

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